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Glossary
Bandwidth: The total amount of data a
network connection is capable of sending through
its system per second. This determines the
length of time it will take to transmit data.
For example, a file that takes 10 minutes to
transmit across a modem with a speed of 28,800
bits per second (bps) might take only one minute
to transmit over a DSL line because the DSL line
has a larger bandwidth, which can pass more bits
through per second.
Buffering: Media players assimilate the
incoming data and present it to the viewer, as
audio and/or video. During network congestion,
this data is not sufficient for the media player
to continue playback and therefore, the player
must pause to receive more data before resuming
playback. This process is called "rebuffering".
To help avoid "rebuffering," the media players
buffer a certain amount of data on reserve in
the beginning before playing the clip.
Caching or Cache: Data that is frequently
accessed is often stored in the computer's
memory so that it may be re-accessed at a
quicker rate than if this data was stored on the
computer's hard disk drive. The process of
storing this data is called caching. The type of
memory that stores this data is called the
cache.
Capture Card (Video & Sound)
Sound cards are required for all streaming
presentations. PlayStream recommends using an
analog video capture card for streaming video.
Windows Media supports many cards, including
those made by Viewcast (Osprey), Winnov and
Pinnacle.
Dedicated Internet Connection (DSL, T1 etc.)
A connection from your computer to the Internet.
We recommend a connection that is not being
shared and can be dedicated just to the purpose
of delivering the feed from your encoder. We
don't recommend using an analog modem.
Digital Rights Media (Management): This
is a term that refers to qualifying the end-user
prior to allowing the end-user to view or listen
to the media file. It is a term usually
referring to the software that enables Internet
'Pay-Per-View' (see 'Pay-Per-View').
Digitizing and Encoding: Digitizing
refers to the process of capturing original
media (film, video, sound recordings, etc.) into
a digital format inside a computer. Encoding
refers to the process of converting this
digitized file into a streaming format.
Dynamic Symmetric-When-Optimal Routing:
When a user requests information over the
Internet, the request for that data usually
travels down a different path than which the
data is returned. This non-symmetrical form of
routing often leads to latency. For Web page
content, latency is seldom a problem. However,
for streaming media, latency can lead to
rebuffering (see "rebuffering") and delayed
start-times. InterNAP's "symmetric-when-optimal"
routing is a process that attempts to eliminate
or reduce this latency by attempting to delivery
data back through the same carrier from which
the request for that data came.
Hops or Hop-Count: As data travels over
the Internet, it passes through routers (or
switches) which interpret the incoming data and
decide on the best route for the data to travel.
Data traveling over the Internet may pass
through as many as 30 routers before arriving at
its final destination. Each router, or switch,
that this data passes through is called a "Hop."
Thus, "Hop-Count" is the cumulative total of
switches that the data passes through over the
Internet en route to the end user.
IP Address
The IP address can either be static (a numerical
Internet address that does not change) or
dynamic (one that is given and changed
periodically by your provider). If you use a
dynamic IP address, you will need to get a
static domain.
1. To establish a domain name, go to
DomainSearch.
2. Contact DEWIT at
supportstream@expos4products.com,
818-886-3394 or
866-858-1174 (U.S. only) and give us your new
host name.
11. Once we have your new host name, PlayStream
will set up your account to our servers.
ISP: Internet Service Provider. Companies
that offer access to the Internet to
subscribers. Examples include Earthlink, AOL,
Verizon, etc.
Latency: Delay of transmission of data.
Refers to time it takes for a switch or router,
upon receiving a packet of data, to determine
which switch to forward the data to next.
Load-Balanced: A single computer is only
able to transmit a fixed amount of data. If the
computer receives too many requests for data at
the same time, a bottleneck forms causing a
delay in transmission of data. Load balancing
refers to the process of assimilating multiple
computers together to act as one single system
as a method to minimize risk of this type of
delay.
MP3: Digital format specifically designed
for music.
Network Congestion: Situation that occurs
when the amount of data being transmitted
exceeds the capacity of the network. This
results in data transmission delays and possibly
lost data. If a router or switch becomes
overloaded, it will discard data (permanently)
as a last resort to manage the volume of data
transmission.
One-Hop Connectivity: Refers to the
number of "Hops" (see "Hops") data travels
through before connecting to the Internet.
One-Hop refers to one router or switch. The
fewer switches or routers data travels through
to access the Internet, the lower the risk of
encountering network congestion.
Pay-Per-View: Comparable to pay-per-view
events on television, this refers to streaming
media which viewers must pay to see on their
computer.
Peering: An agreement between Internet
backbone carriers to exchange equal amounts of
data at specified points along the Internet.
Peering agreements enable competing companies to
utilize cable laid by one another, thus reducing
costs and duplication of cable routes. As the
data is exchanged freely between the carriers,
there is no economic incentive for one carrier
to manage the incoming data of another carrier.
Should one carrier submit data in excess of the
"peering" agreement, the other carrier will
usually discard the excess data. Thus, 'peering'
connections on the Internet have often been
associated with bottlenecks of Internet data
transmission.
Port Number
Think of a port number as a radio frequency
between your computer and our servers. The port
number is given to you by PlayStream once you
have added your static IP address or static host
name to our servers. You can use any port number
as long as you have communicated it to us.
Public Exchange Point: Located in Santa
Clara, CA (known as MAE West) and Washington,
DC(known as MAE East), these are
government-established peering points that offer
free access to the Internet. They are the two
largest peering points on the Internet, with the
majority of carriers interconnecting into these
exchange points to exchange data. As a result,
they are often the two most congested points on
the Internet because they are designed without
any economic incentive to regulate or manage the
flow of data.
QuickTime: Digital media software created
by Apple Computers, that can be streamed over
the Internet.
RealPlayer: Streaming media software
created by RealNetworks for the Internet.
Redundancy: Systematic approach to
eliminating single points-of-failure in a
network or data storage system.
Router (or Switch): A switch is a
hardware device used throughout a network that
receives incoming data and determines the route
for that data to travel in order to reach its
intended destination. A router is a switch with
built-in capabilities than enhance its functions
and performance.
Scalability: The ability to expand
capacity of an existing data storage system or
network without requiring replacement.
Streaming Media: Like television and
radio for the computer, streaming media
technology converts other mediums (audio and
video) to digital formats that can be played
back instantly by computers. It is comparable to
the process that enables one to turn on a TV set
and instantly see a program, or turn on a radio
and instantly receive sound. The general term
'streaming media' incorporates all the formats
created specifically for transmitting audio,
video and multimedia over the Internet.
Webcast: A live streaming media event
broadcast for the Internet.
Windows Media: Streaming media software
created by Microsoft.
Windows Media Encoder
This software encodes your media files. You can
download this application from the following
site:
http://www.microsoft.com/windowsmedia/download/ |